Another issue...
#include <utility.h> extern DLLEXPORT int crashme; int __stdcall WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpszCmdLine, int nCmdShow) { if (InitCVIRTE (hInstance, 0, 0) == 0) return -1; /* out of memory */ crashme = 1; return 0; }
This makes clang.exe crash (using Windows 8, maybe it matters).